You code every match in DataVolley or VolleyStation. The synced film that comes out of it lives on one licensed machine — yours. Sync Scout takes the .dvw you already have and turns it into a link: the same coded rallies, filterable by rotation, side-out and break, open on every coach's and every player's own device. Nothing changes in how you scout.
Nobody in a professional programme is short of coded matches. What's short is the number of people who can actually open them, and the hours between the final whistle and the next training block.
Synced video sits inside a licensed installation. Every extra person who wants to look at it either needs a seat, or needs you to export something for them.
Sync Scout doesn't add seats to your scouting software — it publishes the output of it, read-only, to as many people as you like.
Clip requests arrive from the head coach, the setter coach, the libero, the physio. Each one is a filter you could have applied in seconds — but it turns into a render, an upload and a message thread.
Publish once and let each of them filter for themselves.
European weeks, national-team windows, split travel parties, injured players rehabbing at the club. The people who most need the footage are the ones furthest from the analysis room.
A link and a passphrase work from a hotel room on a phone.
Sync Scout adds one step to your existing routine — publishing — and removes several downstream ones.
Live coding in DataVolley or VolleyStation, unchanged. After the match, the camera file goes up to YouTube as unlisted.
Load the .dvw, paste the YouTube URL, and the coded actions line up with the footage. The team link is live. Your original file is never modified.
Assistants review their own units before the meeting: reception by rotation, break-point sequences, one player's whole night. The video meeting starts from conclusions, not from scrubbing.
Every athlete opens their own actions on their phone, with the coaching comment sitting on the rally itself. Old matches stay in the library for opponent prep later in the season.
Publish once per match instead of cutting bespoke playlists for five different people. Requests turn into filters the requester applies themselves, and your evening goes back to actual analysis.
Pull up every break-point rally in rotation 1, or every ball the opposite hit in set four, on a tablet — without asking anyone and without waiting.
Side-out and break split by rotation means the setter coach, the block-defence coach and the reception coach each work from the same published match, filtered their own way.
No software, no account to create — a team ID and passphrase. Comments and drawings left by the staff stay attached to the rally, so feedback survives the bus ride home.
Every published match stays available. When you meet a team for the second time, the earlier match and its notes are already there for the group — not archived on one hard drive.
Youth and reserve staff usually have neither a licence nor an analyst. They can still receive published matches, and young players learn to read coded volleyball early.
Worth being blunt about this, because it's the first question every analyst asks.
One team ID and one passphrase. You can change the passphrase at any time from the admin console — useful when a player or a staff member leaves mid-season.
Match footage stays on your own YouTube account as unlisted video. Sync Scout stores the link and the coded data, not the file.
A match becomes visible to the team when you publish it, and can be unpublished again. Categories can be locked so sensitive scouting stays with the staff group.
Sync Scout is priced per team, not per person, which is the point: the value only appears when everybody has it.
The whole club team, for a full season. One small line on the budget that does not grow when the roster does.
Fourteen players, six staff, the academy coach who keeps asking for clips. Adding the twenty-first person costs nothing.
No extra scouting-software seats, no per-athlete video platform subscriptions, no installs on club laptops that IT has to approve.
Leagues start in October, so the campaign gives you a real month of match weeks to judge it on — not a trial that expires before your second home match. Nothing about the price changes, for anyone. Teams who subscribed before the campaign receive the identical month of value, automatically.
Sign up between 15 September and 31 October 2026 and get 30 days of the complete product — unlimited members, unlimited matches. No credit card, no auto-charge at the end.
Every team already on a paid plan on 15 September 2026 gets one month added to their current term at no charge. No form, no code, no request — it is applied for you and confirmed by email.
$5 / month or $48 / year stays your price for as long as the subscription runs without interruption, whenever you started. The campaign never makes an earlier customer worse off.
Want your first match set up for you? Send the .dvw and the YouTube link to syncscout@courtend.net during the campaign and we'll publish it into your team and send the link back, so your staff can judge it on your own match rather than a demo.
Card required, but you won't be charged until day 15. Cancel anytime before then.
Not ready to enter a card? Take the Season Start trial — 30 days free →
Billing is handled by Stripe via Managed Payments, which acts as merchant of record: tax is calculated and collected at checkout based on your club's location, and you receive a proper invoice for club accounting. Prices in USD.
No. You code the match in DataVolley or VolleyStation exactly as you do today. Sync Scout reads the standard .dvw afterwards; your original file is never modified.
On your own YouTube account, as unlisted video — only reachable by someone holding the link. Sync Scout stores the coded data and the link, not the video file. Access to a published match requires your team ID and passphrase, and you can change the passphrase whenever the group changes.
A full season of them. Matches stay in the team library until you remove them, which is what makes second-meeting opponent prep straightforward.
A subscription covers one team space with unlimited members. Two squads that shouldn't see each other's material are cleaner as two teams — at $48 a year each, that's rarely the obstacle. Write to us if you need several squads under one club invoice.
Nothing. It runs in the browser on iOS, Android, tablets and PCs. They open the team link and enter the team ID and passphrase — no per-person account, which matters with a roster that turns over every summer.
Yes. Checkout runs through Stripe as merchant of record, so you get a tax-compliant invoice with the correct treatment for your country. The annual plan gives you one document for the whole season.
Access ends when the paid term ends — there is no charge after that. Your .dvw files and your video were always yours and stay where they are, on your machine and in your YouTube account.
Set the team up in minutes, load a match you have already coded, and see what your staff does with it before the league gets serious.